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Night-Eye for D seconds. Night-Eye allows you to see in the dark for D seconds; unlike Light there is no distance limitation on Night-Eye. Night-Eye is the only way of seeing in the dark that does not increase your detectability. (One could increase the brightness of the game, but it would have a side effect of making bright areas blinding.). An Eye of Oblivion will summon Oblivion when used at night. It is one of the hardest items in Avalon to craft because it requires all the summoning items for all the bosses in Avalon and in vanilla Terraria, except for the Slime Crown and the Guide Voodoo Doll. Night eye toggle mod can be found right here on steam, also look for one called Adaptive Night Eye. New dyno for mac. It does exactly what you're looking for, but only works for khajit, vampires, and werewolves. If you want to give night eye to other races it's a simple thing to do with the Creation Kit which you can find in the steam tools section in the library.
< Oblivion: Races(Redirected from Oblivion:Eye of Night)
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Khajiit are cat-like people who come from Elsweyr, known for high intelligence and agility. These traits make them very good thieves and acrobats, but Khajiit are also fearsome warriors. However, they are rarely known to be mages. Khajiit mostly stay on land, but piracy and Skooma trade does draw some to work as sailors.
![Oblivion night eye mod minecraft Oblivion night eye mod minecraft](https://staticdelivery.nexusmods.com/mods/1704/images/thumbnails/1678-0-1479272502.jpg)
Khajiit anatomy differs greatly from both men and elves, not only because of their fur, tail, and sometimes toe-walking stance, but also their digestive system and metabolism. Khajiit, Argonians, and Imga are the so-called 'beast races' of Tamriel because of these large differences. Khajiit have a lifespan similar to that of humans. There are no well-documented cases of cross-breeding between Khajiit and other races, though there are rumors of such a thing. The foreign appearance and behavior of Khajiit make them common targets of racial discrimination.
For more information, see the main lore article.
A list of all the Khajiit in Cyrodiil can be found here.
Attributes[edit]
Male
- +10 Agility
- -10 Willpower and Endurance
Female
- +10 Agility
- -10 Willpower and Strength
Skills[edit]
- +10 Acrobatics and Hand to Hand
- +5 Athletics, Blade, Light Armor, Security, and Sneak
Traits[edit]
- Eye of Fear greater power (Form ID
00047ADF
): Demoralize up to level 25 (100 points) for 30 seconds on Target, once per day - Eye of Night lesser power (Form ID
00047AE0
): Night-Eye for 30 seconds on Self (0 magicka cost)
In-Game Description[edit]
Hailing from the province of Elsweyr, they are intelligent, quick, and agile. They make excellent thieves due to their natural agility and unmatched acrobatics skill. All Khajiit can see in the dark.
Gameplay[edit]
Khajiit, like Argonians, make excellent thieves and assassins due to their bonuses in skills typically associated with stealth-oriented classes. They are quick and especially adept at getting into places some of the other races might have trouble with. Eye of Night is a handy lesser power while dungeon-crawling or for seeing at night, when many thieves and assassins do their work. Their other greater power, Eye of Fear, is also useful and is not affected by Spell Efficiency, which often ruins Demoralize spells at higher levels. If you are playing a thief character, it may help to choose The Thief Birthsign to boost your stealth-oriented skills. Another suitable birthsign, especially for male Khajiit, is The Lady, as it gives a boost to endurance and willpower, somewhat making up for the male Khajiit's penalty to those attributes. Along with being a brilliant stealth race, male Khajiit are also well suited for combat classes such as barbarians, archers, or custom light armor/blade/bow combat warrior classes because of their bonuses to blade, light armor, and hand to hand, and their increased agility attribute. Additionally, unlike female Khajiit, males do not have decreased strength.
Haxorware config file comcast. Enemy Khajiit are primarily encountered as Bandits, including the infamous Highwaymen, clad in light armor and wielding blunt weapons.
Race-specific Dialogue[edit]
- Greetings
- 'Something on your mind, furlicker?'(if disposition is between 20 and 30)
- 'Greetings, Khajiit.'(if disposition is 30+)
- 'Greetings, clan-mate.'(if disposition is 30+ and the target NPC is also a Khajiit)
- Friendly Greetings (if disposition is 70+)
- 'May you walk on warm sands.'
- 'Warm day to you, friend.'
- 'Sugar and sands, friend.'
- 'Good friend. This is an honor.'
- 'Swift hunting, friend.'
- Neutral Greetings (if disposition is between 30 and 70)
- 'Its scent is unfamiliar.'
- 'It has no master?'
- 'Good hunting.'
- 'You have words?'
- 'Speak while the sands are warm.'
- Brusque Greetings (if disposition is below 30)
- 'Khajiit has no words for you.'
- 'It comes near. What does it want?'
- 'To greet you? Or eat you?'
- 'Go away. Do not come back.'
- 'Can it speak? Can it make words?'
- Combat
- 'Die, you mangy housecat!'
- 'You'll make a fine rug, cat!'
NPC Reactions[edit]
Reactions affect the base disposition of NPCs towards you depending on your relative races.
Oblivion Mods Steam
- Khajiit +5
![Oblivion Night Eye Mod Oblivion Night Eye Mod](https://staticdelivery.nexusmods.com/mods/101/images/thumbnails/19476-2-1220579471.jpg)
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Retrieved from 'https://en.uesp.net/w/index.php?title=Oblivion:Khajiit&oldid=2040040#Traits'
Type | Crafting material |
---|---|
Rarity |
Eye of Oblivion is a Tremode crafting material that has a rare chance of dropping from Phobos and Deimos at night. Both mobs can spawn either at night or during a Blood Moon. It is used to craft the Robotic Dead Head and the Stone of Knowledge
Used In[edit | edit source]
Best Oblivion Mods
Result | Ingredients | Crafting station |
---|---|---|
The Endless PainThe Endless Pain |
| Ancient Manipulator or Divine Forge |
Cluster Spear |
| |
Robotic Dead Head |
| Tinkerer's Workshop |
Stone of Knowledge |
| Ancient Manipulator or Divine Forge |
Megalodon |
| |
M-29 |
|
Oblivion Top Mods
Retrieved from 'https://tremormod.gamepedia.com/index.php?title=Eye_of_Oblivion&oldid=28167'